Game Mechanics (Heftet)

Advanced Game Design

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Forfatter: og
Innbinding: Heftet
Utgivelsesår: 2012
Antall sider: 360
Forlag: Pearson Education (US)
Språk: Engelsk
ISBN/EAN: 9780321820273
Omtale Game Mechanics
In Game Mechanics: Advanced Game Design, you'll learn how to:* Design and balance game mechanics to create emergent gameplay before you write a single line of code.* Visualize the internal economy so that you can immediately see what goes on in a complex game.* Use novel prototyping techniques that let you simulate games and collect vast quantities of gameplay data on the first day of development.* Apply design patterns for game mechanics-from a library in this book-to improve your game designs.* Explore the delicate balance between game mechanics and level design to create compelling, long-lasting game experiences.* Replace fixed, scripted events in your game with dynamic progression systems to give your players a new experience every time they play."I've been waiting for a book like this for ten years: packed with game design goodness that tackles the science without undermining the art."--Richard Bartle, University of Essex, co-author of the first MMORPG "Game Mechanics: Advanced Game Design by Joris Dormans & Ernest Adams formalizes game grammar quite well. Not sure I need to write a next book now!" -- Raph Koster, author of A Theory of Fun for Game Design.]]>

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